Software developer and Computer Information Systems student at Clemson University.
Projects
Turn-based multiplayer territory control game
A grid-based strategy game where players spread a virus to adjacent cells to control territory. Built with a RESTful API, relational database design with six normalized tables, UUID-based identity, and a full test suite with 32 passing tests.
Full-stack CRUD application — Solo Project
A production-ready collection manager for tracking college football games. Supports full CRUD functionality — create, view, edit, delete, and analyze games with a client/server architecture backed by PostgreSQL. Deployed publicly with a custom domain.
About
I'm a Computer Information Systems student at Clemson University. I'm passionate about the business side of tech — product management, systems strategy, and understanding how technology creates value for users and organizations.
I also love getting hands-on with development. My current work includes backend API development, relational database design, and shipping production-ready applications. I bring both a technical and business mindset to everything I build.
When I'm not coding, you'll find me in the gym working on strength training and staying active.
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